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LaDOSE/LaDOSE.Src/LaDOSE.Entity/TournamentEntities/Player.cs

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using System;
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using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
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using System.Security.Cryptography.X509Certificates;
namespace LaDOSE.Entity
{
public class Player : Context.Entity
{
public Player()
{
}
public String Gamertag { get; set; }
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public String Name { get; set; }
public int? ChallongeId {get;set;}
public int? SmashId {get;set;}
[NotMapped]
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public Boolean IsChallonge => ChallongeId.HasValue;
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//public List<Set> Sets { get; set; }
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}
}